DBM Rundowns - Forsaken Survivors vs Gardenview Entertainment
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| Dedicated to R3n_Ad0res |
Before We Start...
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| (Original artist unknown) |
- The Last Guest Part 1
- The Forsaken Video Game itself
- Official Forsaken Trailers
- Forsaken Discord Statements
- Chrisaken WoG
- The Forsaken Wiki (only trustworthy sources, however)
- Official DW WoG Statements
- The Dandy's World Video Game itself
- These calculations
- This page explaining Toon physiology
- This page explaining all of the items in Dandy's World
- The Dandy's World Wiki (again, only trustworthy sources)
- Game Theory's Explanations on DW (but only the ones that are canonically confirmed)
Background
Gardenview Educational Center and Museum
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| "It's all his fault." |
One way or another, this caused a "malfunction" in the Gardenview Museum, something Dandy likely caused himself. In turn, this came back to bite him in the a**, and because of his actions, the Gardenview Museum was put on full lockdown.
Fearful for their lives, the Toons must work together to climb up the floors within the Gardenview Museum and trade the Ichor they find to good ol' Dandy in hopes of gaining new items to prolong their fate. Hopefully, one day, Dandy will find a proper solution and atone for his sins -- though only time will tell. And by the looks of it, the chances of dying are at an all-time high.
Just pray you don't get dunked on the moment you enter the fandom.
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| "We're friends here, right?" |
Background
The Damned
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| "Welcome to your Eternal Prison." |
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| "I am NOT stunning that thing." |
Experience & Skills
Gardenview Entertainment
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| (Animation by SalamanderVR1954) |
Experience & Skills
The Damned
Arsenal
Gardenview Entertainment
Tapes
Glazed Fondant Bag
The Glazed Fondant Bag amplifies the abilities that items typically give you. It works especially well on Toons like Gigi, Cocoa, and Yatta. It is the only Trinket to alter the effects of Items. While it is outclassed unless you're playing with the aforementioned Toons, it won't be a problem here because we'll use everyone at full potential.
Gumballs
Chocolate
Stopwatch
A device that increases the Skill Check window by 50 for 15 seconds when on a machine. This happens the instant you extract a Machine, which instantly gives most of the verse Technology Manipulation and potential Hacking. Albeit it isn't combat-applicable.Stamina Candy
A green candy you can eat for stamina, increasing your Stamina Regeneration by 50% for 20 seconds. Since it's a candy, it can be paired with the Glazed Fondant Bag, which amps its effect for 24 seconds.
Jumper Cable
Health Kit
Ichor/Research Capsules
Trinkets
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| The Dandy plush. |
- Coin Purse: Start the match with 30 extra tapes.
- Research: Highlights all research capsules every 10 seconds during matches (ESP).
- Speedometer: Grants the user 15 more stamina.
- Speedy Shoes: Increases walk and run speed by 5%.
- Blushy Bat: Increases the Attack Cooldown of any Twisteds that attack the user by 3 seconds (Body Control).
- Feather Duster: Restores 20 stamina when picking up an item.
- Train Whistle: Makes the Toon immune to any Slowness debuffs.
Smoke Bombs
Eject Button
Elevator
Protein Bar
Forklift(?!)
Cards
- First Aid: Heals every Toon by 1 heart if they're injured. It can be used only once.
- Blind Grab: Every Toon receives a random item, albeit again, this is up to chance. It's unclear what they will receive.
- Spare Change: Every Toon receives 45 tapes.
- Decency: Adds 5 seconds to the elevator Panic Mode timer, which, again, can be seen as Technology Manipulation.
- Suppression: Reduces the speed the Twisteds gain in Panic Mode by 5%. (Statistics Reduction)
- Well-Paced: Increases the max stamina of all Toons by 10.
- Piping Tape: Decreases the chance of an Ichor Leak in future floors. (Probability Manipulation)
- Electrician: Decreases the chance of a Blackout occurring on future floors.
- Avaricious: Increases the chance of rarer items being found in Dandy's shop and on the floors. (Probability Manipulation)
- Rehearsal: Decreases the cooldown of active Toon abilities by 5 seconds.
The Damned
Bloxy Cola
Medkits
Nukes
Mega Marble Run Pit
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| (Original animation by Mhathaikrub) |
Abilities
Gardenview Entertainment
Statistics Amplification
Through numerous means, the Toons and Twisteds can become faster and get a buff on multiple of their abilities. One of these means is the Lucky Coin, one of Gigi's trinkets, which allows the cast to buff a random stat. However, there are other items, trinkets, and cards that allow the Toons to boost their maximum stamina and speed along the way.
Technology Manipulation
Again, through numerous means. However, they haven't used this in a combat-applicable sense. Most of the time, they can extend the elevator's timer, allowing Machines to be completed faster (sometimes in an instant). It could come in handy if they're in a fight or flight situation, though.
Stealth Mastery
Toons can hide from their dark enemies via natural skill or Stealth Candy. So, even if they aren't stealthy at first, they may as well be in the long run. It should be noted that Twisteds are kinda stupid, though, but either way, it shouldn't matter much.
Beserk Mode & Awakened Power
In Panic Mode, the Twisteds move 25% faster (at least 20% if the Suppressed card is activated by the Toons).
(Debatable) Minor Death Manipulation
Smoke Manipulation & Perception Manipulation
Elasticity
Why did Goob deserve to be put into this hell?
Healing
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| (Image by u/Rozadendreon) |
Image says it all. Through large amounts of sacrifice (some literally sacrifice their own hearts, for God's sake), they can heal their teammates and their hearts. Additionally, Cards like First Aid allow Toons to heal 1 heart whenever needed.
(Debatable) Minor Clairvoyance
Extrasensory Perception
Several abilities in the game allow for Toons to see where the Twisteds are, which can come in handy later down the road. Some
Transformation
Invisibility & Possession
- Slow: This is inflicted by Twisted Vee and Twisted Finn, who can slow their victims so they can catch up to them.
- Tired: This can be applied by Twisted Astro, who can reduce the stamina regeneration of their victims.
- Confused: Reduces your extraction speed on Machines. Nothing important here.
Resistances
Gardenview Entertainment
- Disease Manipulation & Statistics Reduction: Some Toons are completely immune to the Ichor Leaks, albeit this is mostly because they can float and whatnot. However, Toons like Ribecca can freely walk in these puddles without getting any Slowness debuffs, too, so it's worth noting.
- Minor Technology Manipulation: Blackouts can be somewhat prevented with certain cards.
- Minor Exhaustion: Many items and Trinkets, like Ghost Snakes In A Can, can reduce cooldowns of active Toon abilities. However, the Toons WILL eventually get tired.
- Invulnerability: Dandy can ignore Savory Charm, much like Dyle.
- Smoke Manipulation: Lethal Twisteds can still see through the smoke bomb.
- Invisibility: Lethal Twisteds can also sense Connie while she's invisible.
- Corruption: Healers in DW (alongside cards) can regain a Toon's heart, basically freeing them from the effects of the Ichor.
Abilities
The Damned
Toon Force & Fourth Wall Awareness
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| (Original art by @d4rkv1bez) |
Durability Negation & Statistics Reduction
The Sentinels can inflict the Stunned status effects, which isn't just caused by sheer pain, but is an actual status effect that the Sentinels' weapons inflict upon their desired target. This can also count as statistics reduction.
Duplication & Hive Mind
As shown in the Lobby, there can be duplicates of survivors that will all share the same mindset. To back this up further, the loading screens even depict multiple Elliots (about 7) speaking to the viewer with the same sign patterns of "Help Us." In-game depictions of this can be found in Brandonworks, where Brandon, an NPC, can be found up on a hill, whilst also being visible near the house and up on the large pillar in the middle of the map. In A Realization, Noob and Guest 666 can somehow talk to each other through what appears to be a hivemind created by the Spectre, though it's unclear if this is still active.
Technology Manipulation
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| (Original video by @fortunethewolf777) |
The c00lgui is capable of creating functional technology, much like the ones we see in the C00l Carnival. While 007n7 doesn't use it much anymore in this method (the Spectre nerfed him, unfortunately), 007n7 can still summon the c00lgui at will and somehow "inject" code into the mind of his clones.
Weapon Creation & Dimensional Storage
Builderman can create turrets with his hammer from spare parts in his inventory (as stated in his new description). The limit? Practically nothing. Other survivors like Taph can throw out multiple Subspace Tripmines at once with no limits whatsoever.
Medical Knowledge
The survivors are surprisingly well-trained in medical procedures, being capable of healing each other from the Hemorrhage status effect and patching themselves up with medkits. These likely require some surgical skill and precision (especially since Hemorrhage stops the body from healing), and should overall contribute to their skills.
Statistics Amplification
Martial Arts
Supernatural Luck
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| (Image by Forsaken_Eggs86) |
Chance can play Russian roulette 24/7 and still win. In his Milestone IV quote, he is literally called the "Luckiest Man Alive," and this isn't shown to be an exaggeration in the lore as implied by official videos.
(Debatable) Minor Clairvoyance
2x2's photobook can showcase upcoming survivors and killers (some who weren't in the game at the time) and share it with others.
Explosion Manipulation & Power Nullification
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| (Original artist unknown.) |
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| (Original creator unknown.) |
Resistances
The Damned
- BFR: They are forever damned to be in an Eternal Prison, so they can't leave under the Spectre's view (in this case, Forsaken's realm is being mixed with the stages from Dandy's World).
- Poison Manipulation: Upon reaching 1%, survivors will be unaffected by the rivers of Yorick's Resting Place, which poison people.
- Immortality (Type 1 & 7): Can harm the killers, who can survive gunshot blows and sword slashes that would usually kill any person. Some killers are implied to already be dead, and the survivors can still harm them.
- Possible Disease Manipulation: Noob can eat the Ghostburger, a burger that is literally dead, multiple times.
- Invisibility: Builderman's turrets can shoot completely invisible killers. ("... I'm sorry?")
- Explosion Manipulation: Survivors are unaffected by the Subspace Tripmine.
- Durability Negation: Noob's Slateskin Potion can tank hits from the Venomshank, which can still poison Guest 1337 in his 1 second of pure invincibility (Resistance V).
- Extrasensory Perception: Via the Ghostburger, Crouch, Clones, etc.
Support
Gardenview Entertainment
Support
The Damned
Nosferatu
Foreign Entities
Feats
Gardenview Entertainment
Overall
- Became the most famous cartoon characters at the time of their airing.
- Can reach up to incredibly high floors (harder than it looks).
- Can run experiments and operations on Ichor without help from any other researchers.
- Effectively work together to distract the Twisteds and pull them away.
- They are willingly able to sacrifice their hearts for one another (literally).
- Have been locked in the Gardenview Entertainment Center since the 2000s.
- Most Twisteds can cause Toons to explode in two hits.
- Can break world records.
Strength
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| (Original creator unknown.) |
The Toons don't really have good strength feats, but there are still a few:
- Goob can pull heavy-weight Toons towards him like Coal. (Class 25)
- It should be noted that they are small as hell compared to the people they face.
- Twisted Dandy should be capable of overpowering numerous people through sheer size. (Building level)
- All of the Twisteds can two-shot Toons early in-game.
- Dandy can throw Pebble in the air and catch him. (Class 1)
Speed
- Pebble can keep up with its Twisted self, which should be comparable to it. (Athletic Human)
- So can the other Toons, apparently. (Athletic Human)
- The horn can be used to distract Twisteds, and Dandy and the Toons have access to this. (Transonic; it's literally a sound wave)
- Goob can pull people in at high speeds. (Superhuman)
- Speed Candy can buff the Toons so they gain better speed.
- Speedy Shoes increases movement speed.
- 5-star Toons can go up to speeds faster than the eye can react. (Subsonic)
- Panic Mode Twisteds get a 25% speed boost. (Superhuman)
- Can complete Machines in an instant with several cards, the moment they touch the vault. (Superhuman)
Durability
- Twisteds can reach up to 0.05440196946224 Tons of TNT (Small Building level)
- Toons like Pebble are superior to others, carrying 3 hearts for themselves.
- The weaker Toons typically have 2 hearts, though obviously they can regenerate via numerous means.
- All Toons can tank attacks from the Twisteds to a minor extent.
- Otherwise, aside from sheer size, granite, and gameplay, they honestly don't have many durability feats lore-wise. However, they should still be comparable to their attack potency.
The Damned
Overall
- Have been fighting killers like The Slasher, who is a trained military soldier.
- Have been stuck in the Spectre's realm for 200 years. [Debatable]
- Experts in teamwork and medical procedures.
- Can build complex machines that are impossible to achieve as of now in real life.
- Some of the survivors, like Dusekkar, are experienced in magic due to their nature.
- Taph was hired as one of Builderman's demolitionists.
Strength
- Guest 1337 can block John Doe's spikes without taking any damage.
- The same goes for Mass Infection, albeit he does take some damage.
- Shedletsky can struggle against 1x1x1x1.
- Guest 1337 and Shedletsky are also stated to be among the strongest survivors.
- Two Time can one-shot Azure.
- Despite being weakened, they can hold their own against 1x1x1x1.
- Veeronica can charge at the killers and send them flying.
- Builderman can lift up the Banhammer. (Class 1)
Speed
- 007n7 can keep up with c00lkidd. (Superhuman)
- Elliot's Rush Hour grants him Speed III. (Superhuman)
- Survivors can also react to Guest 666's Infernal Cry and dodge it. (Supersonic)
- They can also hold their own against 1x1x1x1, who can generate a slash so hard it creates a shockwave. (Transonic)
- Have moved in tandem with fake Robloxians as shown in A Nightmare, albeit Noob DOES get blitzed. (Subsonic)
- Bloxy Colas go brrrrrr
Durability
- Can withstand Jason's chainsaw being rammed across their lungs and continue walking.
- Robloxians can withstand small house-sized explosions.
- Guest 1337 can block John Doe's spikes without taking any damage.
- Taph longues around their Subspace Tripmine and don't take damage from it.
- Chance can tank his flintlock's explosions.
Weaknesses
The Damned
- Supports like Elliot, Dusekkar, and Builderman have the lowest health pools in the entire game.
- Chance's moveset relies on luck and gambling, and every missed coin toss taken will make him gain another stack of weakness. While he has supernatural luck lore-wise, it's still important to note that his gun CAN explode.
- Shedletsky is a melee-centric survivor, much like Guest, and needs to get close to their opponent.
- 007n7's clones can be easy to predict if you know what you're doing.
- Noob's Slateskin potion makes him incredibly slow and vulnerable.
- The c00lgui takes a long time to teleport, and it's been nerfed.
- Dusekkar's overheals can be overcome with enough damage.
The Toons are a threat to the human race?! (HUH??)
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| (Image by u/kloklo_loves_music) |
This argument stems from the fact that Dandy is running the Ichor operation around the building and should therefore be capable of affecting the entire building the game takes place with Ichor, and the Gardenview Entertainment Museum has about 250 floors.
Is Connie actually dead or not?
Are Forsaken's ability cooldowns canon?
Are skins canon in Forsaken?
Forsaken's Cosmology
So are the Forsaken survivors Low 1-C?
Verdicts
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| (Dandy art by ) |
- Have the Twisteds do the work for them -- Easily Gardenview's most common wincon. While this does take place in between the two realms (or, verses), the fight is mainly taking place in Gardenview's territory, so they know how to best work around the Twisteds. Once they've completed all of the machines, they can enter the elevator and leave the survivors in the dust, with the survivors not knowing how to deal with the Twisteds.
- Extrasensory Perception -- While infinitely slower, the Dandy's World cast would have no issues hiding from the survivors via their ESP, allowing them to detect them. This could potentially make it easier for the Toons to hide from the survivors and deal with their Machines more clearly before heading back into the elevator. With the Damned's little experience in navigating the map, it won't be long until they're caught off-guard by a Twisted. Be it big or small, they WILL get diseases due to Ichor, which will reduce their attack efficiency.
- Connie -- Yes, Connie is stated to be capable of possessing inanimate objects, flinging them around in the air, and possessing technology. This means that Connie could potentially render Builderman and Veeronica useless to the team, with Builderman's turrets and dispensers being put out of commission.
- Lethal Toons -- Self-explanatory. Lethal Toons can see 007n7 and other invisible survivors, so this wouldn't do anything.
- Minor Death Manipulation -- The survivors don't know much about how Gardenview works, so if they don't make it to the elevator... They dead dead.
- Stamina Regeneration -- Not only can the Toons have more stamina than the survivors, they have multiple ways to regain it. This means that any melee-centric survivor like Guest 1337 and Shedletsky may face some difficulty, albeit with how fast they are, it's possible they can keep up.
- Twisted Teamwork -- Some Twisteds, like Twisted Eclipse, could call in other Twisteds to help them in the fight, which is easily a death sentence for the survivors if they get hit by these things at the same time.
- Better stamina regeneration
- Much wider arsenal
- Wincons could be activated while inside the elevator
- Statistics Reduction would be more effective via Cards
- Ichor would likely reduce the survivors' accuracy and attacks
- Body Control would be a pain for the survivors to deal with
- Two Twisteds and Toons attacking a Damned soul at the same time would be more than enough KE to damage them
- Could get rid of any Slowness debuffs the survivors could inflict on them via the Eject Button and other means
- Superior LS
- Dandy's World isn't as bad as people make it out to be. Try it for yourself.
- Has no knowledge of the guns and machinery the Damned will bring
- Minor clairvoyance
- Very freaky fandom
- Infinitely weaker overall
- Much slower
- No experience in H2H
- Far less intelligent and booksmart
- The Twisteds would still want to kill the Toons, and the Toons would need to somehow work around that
- Arguably worse teamwork
- Most of their equipment pertains to Machines, and isn't combat-applicable unless paired with combative Toons
- Distractions -- 007n7 and Noob can easily distract the Twisteds with their clones and Ghostburger. This effectively causes the Toons to resort to facing the survivors head-on, and with little combat experience, one hit would potentially seal the deal before the survivors moved on to deal with the other Twisteds. While this wouldn't work against Lethal Toons, it would most certainly throw them off guard.
- Subspace Tripmines - One explosive from Taph is all they really need to win, and its invisibility is gonna be a b*tch for the Twisteds.
- Camping the Elevator -- Nothing is stopping the survivors with their much superior intellect from camping the elevator where the Toons came out from. With how cheeky Builderman and Taph are with recognizing the spots where their enemies circle around the most, it's safe to say they could secure a win single-handedly.
- Resisting Invisibility -- Yeah, Builderman's turrets can detect invisible killers, so Connie's invisibility isn't doing anything. Furthermore, Connie needs to actually get close or interact with the object she wants to possess, so once she gets inside the turret's range, it's basically over.
- Resisting Ichor -- Poison and diseases do literally nothing to the survivors once they're at low health, so it's unclear if Ichor would fully infect them.
- Destroying the Slowness Debuff Resistance Methods -- No, seriously, the turrets can still slow down John Doe, who is resistant to Digital Footprint and the works. Digital Footprint slows people down, and JD is unaffected by it. While this might not seem important, it DOES mean that even the Eject Button might not be able to get rid of any Slowness debuffs.
- Engaging in H2H -- The Toons and Twisteds have little to no H2H combat experience. Self-explanatory.
- Hacking -- Yeah, with how intelligent most of Forsaken's roster is, if the survivors can figure something out, they could potentially hack into Gardenview itself (which is vulnerable to technological malfunctions) and even call the elevator back up themself. Remember, almost the whole roster is based on famous exploiters and hackers.
- Sniper Gaming -- Chance is a skilled shooter canonically (despite only having Russian roulette as shooting practice), and his supernatural luck basically guarantees that his gun isn't exploding lore-wise. Once he gets 3 charges, it's over for the Toons, as he doesn't even need to come close to them and risk being exposed to Ichor.
- Stealth Mastery -- Let's face it, the survivors are WAY more skilled at sneaking past killers. While Toons rely more on candy to get the job done and other items, the survivors' stealth mastery was all natural, meaning they had access to it no matter what.
- Dusekkar -- While Twisteds can ignore Savory Charm, it's important to note that this isn't because they're resisting forcefield and negating durability. It's simply because Savory Charm has a limit to its durability. Dusekkar is a direct counter to this, as he not only maintains proper distance from the Toons, but his Spawn Protection is arguably more reliable and can protect survivors from far ranges even IF they're about to die.
- Noob -- Connie is easily going to be the biggest threat to the Damned's tech, but nonetheless, it's not something that Noob, a guy who eats dead burgers, can't handle. And yes, this is an actual wincon.
- Better wincons
- Much deadlier arsenal
- Eons more experienced and intelligent
- Could potentially hack into Gardenview's systems and open the elevators themselves
- Nothing is stopping them from putting two and two together and camp inside the elevators whilst waiting for the Toons to come back.
- They should have better teamwork lore-wise.
- Much more efficient in a one-on-one confrontation.
- The Subspace Tripmine could one-shot most of the DW verse.
- Undetectable could resist ESP.
- Infinitely faster.
- More combat-applicable feats.
- Chance's supernatural luck could deal massive blows to Lucky Coin and other chance-based Dandy's World items.
- Noob could canonically harm and eat Connie, rendering DW's technology manipulation wincons out of reach.
- Low Complex Multiverse level durability for their souls go brrrrrr
- Has no knowledge of Ichor and what it can do
- Minor clairvoyance
- Very freaky fandom
- Much worse stamina regeneration (hilariously)
- ESP would be hard to work around if the Toons wanted to play it safe.
- Less reliable methods of statistics reduction because of Dandy's World Cards.
- Would not know much about the floors Gardenview has built inside.
- Would be caught off guard by the Twisteds.
- If the Twisteds were to work together, it'd be a death sentence for several characters if they didn't work together effectively.






























































































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